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Never miss to buy cheap wow gold eu with 8% discount on safewow
Henery Thomas (rs3gold)
Free Member · Join Date: 20 Apr, 2017 · Posts 129
20 Nov, 2017 · #1
I still buy gold wow think Stamina is of critical importance to tanks. There has been some talk that this is not the case, due to the way dungeons work in Cataclysm. Previously, monsters hit like trucks, and so tanks had to stack stamina hard to survive. In Cataclysm, monsters don't hit as hard (relative to the new level cap) but healers are more strained for mana. Avoiding damage therefor might be the most important trait.
The counter argument to this is that a tank with a huge health pool, via stacking of Stamina, gives a healer less reason to worry. The healer can use his or her more efficient, slow cast heals and won't have to frequently use mana hog emergency heals if the tank is hit with burst damage. In addition, there are some monsters that hit hard with magical damage, which can't be parried or dodged.
Beyond the obvious priority on Dodge and Parry, this priority wants a lot of Mastery, because it provides a damage shield whenever you use Death Strike (and you should be using Death Strike whenever it's available and your health isn't at 100%).
Please note that each point of Strength adds .25 Parry rating, so Strength gear is important if you want to maximize your Parry rating. Agility can provide dodge rating, but it is generally not considered as important, because it does not also offer an Attack Power increase like Strength does. In addition, Agility is pretty rare on plate armor.
Further Gear Priority Thoughts
The debate about the important of Stamina and Avoidance on Death Knight gear is far from settled. It will probably be several months before either becomes an obvious victor. In fact, given how hard some monsters hit with spells, there may end up being a split among tanks. Avoidance may prove better in some fights, while Stamina may prove best for others.
I rank Expertise and Hit low because tanks are not having a difficult time generating threat. If there was a change in gameplay mechanics that made threat more difficult to obtain, this recommendation might change, because you can't obtain any threat if you can't hit monsters reliability.
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